RFD 1035 details: the identifier table and the two rules that stay
The identifiers
| Model id | Task |
|---|---|
| trellis_text_to_textured_mesh | Text to 3D |
| trellis_image_to_textured_mesh | Image to 3D (legacy) |
| trellis_image_mesh_painting | Image mesh painting (legacy) |
| trellis_text_mesh_painting | Text mesh painting |
| unirig_auto_rig | Auto rig (template VRM) |
| appearance_component_auto_rig | Auto rig (appearance) |
| creature_template_auto_rig | Auto rig (creature) |
Two rules stay
TRELLIS v1 fails xformers on GB200-class GPUs. Avoid it on that hardware tier, except for the multiview path.
UniRig is the only backend for the template VRM mode. SkinTokens rejects that mode.